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Strix

Hello! I would like to share my work that I made a few years ago for the FRAGLAB company
https://fraglab.com/
for Shatterline game
https://www.shatterline.gg/.
Strix is a playable character in Shatterline, one of the Shellguard's operatives. "Strix is a former U.S. Army Sergeant. She specializes in heavy weaponry and experimental warfare. Being a daughter of a renowned Army General, Strix exhibits leadership qualities and assumes command in emergencies. She is driven, rational, and ever devoted to Shellguard's cause. "
Her hair was made for very low-spec hardware, so it appears much more primitive compared to what could be achieved today. Therefore, it can be considered no more than a placeholder to cover her head.
Our amazing team - extremely proud to work with all of you:
Art Director - Nickolay Gatilov
https://www.artstation.com/nickolay_gatilov
Outsource Manager - Alexander Chayka
Character Artists (some worked on the game at different times):
Oleksandr Petrychenko
https://www.artstation.com/petrychenko
Bogdan Zhukov
https://www.artstation.com/bogdanzhukov
Vladyslav Plantus
https://www.artstation.com/ronin3ds
Basil Shutov
https://www.artstation.com/wasco
Sergey Borodin
https://www.artstation.com/borodin
Denis Didenko
https://www.artstation.com/denis_artist
Alexey Zagrunniy
https://www.artstation.com/alex_zag
Concept artists:
Andrii Didenko
https://www.artstation.com/andriididenko
Igor Zhovtovskiy
https://www.artstation.com/arendil

High Poly

High Poly

High Poly

Some customization elements - Face paints

Some customization elements - Face paints

Some customization elements - Face paints

Some customization elements - Face paints